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Joined 1 year ago
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Cake day: August 9th, 2023

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  • Nope, you’re 100% right. Dvorak is efficient because it places high-use keys in the middle row and usually each key alternates between left and right hands. The use-case for a phone is usually single handed, or where you want one thump to be close to all the letters in a word. QWERTY is much better I think for one or two digits.

    I tried it for a few hours because I thought it might be faster not flipping from QWERTY to Dvorak depending upon my device.

    Turns out my muscle memory when using phones is as good as my muscle memory with keyboards.





  • Foundry is a virtual tabletop I use for my DnD game I’ve been DMing for my group for the last four years. It’s only on windows right now because I also use it for streaming games from my gaming rig, and the Linux drivers for the Xbox controller Bluetooth option weren’t up to par. I’ve since gotten a Xbox wireless dongle which is supposed to work flawlessly. When I have more time I’ll probably switch it back over to Linux.

    I run a node.js version of foundry as a service from it though, and everyone just accesses it through their browser window. I’m 100% with you on preferring Linux. My deadline for getting it switched back over is probably when win10 goes EOL, because it is an old enough PC that it can’t install win11 without the workarounds.


  • There’s another one of us! Quick! Take a picture!

    I’ve only met one other person that knew who/what Dvorak was/is, and also reportedly used that keyboard layout.

    I struggled with getting lost on the keyboard (several family members have dyslexia and ADHD–I’m not sure if that is related or not), and as an experiment spent 4 months exclusively using that layout to force myself to learn.

    They never told me how my brain was also only big enough for a single keyboard layout. Usually in windows, games map to the same keys automagically. On Linux, not so much. I’m constantly remapping controls because I can’t be bothered to just have two keyboard layouts I swap between for games /facepalm



  • If you want to do away with any protection you have with opting in to a security measure, like typing in a password, why don’t you just reinstall and not select the encryption option?

    Not requiring a password, or automatically entering a password to decrypt the filesystem, is essentially the same as not having encryption.

    Decide which you want: Security or convenience. You cannot have both.





  • Yeah, that’s a fair criticism. Maybe you could ask your players which way they would prefer? Give them the option to build new characters, or if they want, keep their current characters for a price.

    I also wouldn’t do this without talking to the offending player and making sure they are cool with it and that it isn’t a “punishment” as much as you trying to help them build something that works well for their play style. It might give the players an interesting “living backstory”

    Best wishes! DnD is such an awesome thing and I love hearing other people’s experiences both as players and GMs!


  • As an idea, you could very easily begin your next session with all your players in Avernus, with a devil that sees “great potential” in them, and knows they have unfinished business and want nothing more than to continue their quest–and feels like giving them a second chance and a gamble for their souls.

    But the cost! Oh! The cost of such a trade is enormous. So enormous in fact… That it will require ripping the magic potential away from one character irrevocably as compensation… They are free to try and scrape together what they can by taking feats, subclasses or multi-classing if you allow it, but they must re-spec their character in a 1-for-1 trade into whatever class you believe best suites their play style (sounds like Paladin, Fighter, or Barbarian).

    And the ongoing cost of this contract… Occasionally have this patron reveal himself and task the party to go do questionable things so that eventually, the party gets it in their heads that they are strong enough to take him on and try to end the contract prematurely.

    Just an idea, I hate causing players to remake characters to continue a quest and figuring out a plausible excuse for them to pick up where the original characters left off!


  • This sounds like someone that doesn’t take the time to read and understand the mechanics of their chosen class or the spells and how they work. That’s unfortunate.

    Have you discussed how their actions are impacting the other players, and that their play is leading to the deaths of their friends? They may not realize how irritating it can be from the friends’ point of view.

    It seems as though they want a wizard-warrior, almost like a Jedi–who fights with swords, but has magic spells too. There are many ways to achieve this character idea and I’m sure you’re more aware of them than I, but it could be as simple as a fighter with the magic adept feat.




  • Another interesting thing of note about Taiwan is that it claims the land of what is currently Mongolia iirc.

    I’ve always found it interesting how intransigent some of the East Asian nations are. You have the Nk/Sk conflict that is only in an armistice, no official peace treaty, then you have PRC/Taiwan–also in armistice. Then, there are are hundreds of instances of inflexibility on China’s part with internal minorities or border conflicts with India or Vietnam. Add to the the SCS and the Nine Dash Line. Japan also exhibits some of this inflexibility leading up to and after WW2, and the forced pacifism afterward, which has caused some self-inflicted problems with an armistice with Russia over the Kuril Islands.

    I’ve always wondered if the tendency is cultural or something else that was learned over the millennia.