It’ll be the cheapest place, by an absurd margin, to play Baldur’s Gate 3.

  • janNatan@lemmy.ml
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    1 year ago

    Series S is the cheapest way to play the game by an absurd margin? Steam Deck is only about $100 more and it plays the game just fine.

      • lemillionsocks@beehaw.org
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        1 year ago

        It’s literally 1/3rd more expensive and thats not an insignificant amount. If your rent increased by 1/3rd tomorrow you’d probably be pissed and if you had a 33.33 percent chance of getting struck by lightning by stepping outside tomorrow you’d probably stay indoors that day.

      • ObiGynKenobi@beehaw.org
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        1 year ago

        $100, plus the cost of the mandatory microSD or SSD you’ll need to add to even install the game on Deck, plus the $50 discount for the Series S if you have a modicum of patience. The difference is more like $175-200, and last year the Series S was $100 off for Black Friday. Assuming the game is targeting holiday 2023 for Xbox, you could potentially grab the Series S + BG3 for under $300.

    • NuPNuA@lemm.ee
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      1 year ago

      I’ve played this on my deck, and it is playable, but the frame rate was not stable unless it capped it 30 and the graphics had to be dialed back a bit. If the S can hit 60 then it’s already a better version.

      • janNatan@lemmy.ml
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        1 year ago

        I play at 900p60. Turn literally everything to low or off except textures at medium. Enable the AMD upscaling to the highest quality setting (forget what it’s called). Be sure to turn off Antialiasing (don’t really need it at high resolutions) and God rays. Turn off all optional things but those two are the most important. Also, if BG3 is installed to an SD card, then enable slow HDD mode.

        It still stutters a little when transitioning to cut scenes, but I believe that exists in all PC versions.

        • NuPNuA@lemm.ee
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          1 year ago

          I was just playing it from a mates library, going to wait for the Series X version now to carry on. Cheers though.

      • ObiGynKenobi@beehaw.org
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        1 year ago

        It’s only able to hold a relatively stable 30fps in act 1. As soon as you hit act 2 it struggles to escape the teens, even on low settings. It was so bad that I had to abandon playing on Deck and move to my PC.

    • Jordan Lund@lemmy.one
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      1 year ago

      Not currently, no. They burned enough dev cycles trying to get split screen co-op on the S that now BOTH the S and X versions are delayed, which I guess is better than “not happening at all.”

      The S has every right to exist, but as soon as it starts interfering with Series X development (which has been for a while now), it’s time for it to go.

      Microsoft needs to cut it loose like the boat anchor it is and just release a discless Series X and call it good.

      • NuPNuA@lemm.ee
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        1 year ago

        It’s one game. By and large developers have managed to get games running pretty well and feature complete ok the S. Some really impressive attempts like the Cyberpunk version. Everyone is thowing the baby out with the bathwater over one game.

        • Reddit_Is_Trash@reddthat.com
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          1 year ago

          It’s one game that actually utilizes the power of the series x, and isn’t watered down to work on the S.

          Think of all the games that were made worse because they HAD to run on lower quality hardware

          • NuPNuA@lemm.ee
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            1 year ago

            Quite frankly, I don’t think that’s true.

            We’ve got games coming out at the moment that use Unreal 5 and it’s next gen features that are still coming out on the S like Immortals or Remnant 2. They have reduced fidelity on the S as expected but they still run fine there. BG3 is literally held up over one issue, the split-screen, that they’re apparently still working on to see if they can patch it back in post launch, MS clearly just let them launch without it to take a win back from Sony.

          • PopOfAfrica@lemmy.one
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            1 year ago

            Modern games sucks. I truly believe this push for graphics has worsened game development and quality.

      • PopOfAfrica@lemmy.one
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        1 year ago

        The series S is the only thing keeping spec sheets in check. Without the Series S, Id say the steam deck and low end PC gamers suffer.

    • Ashtear@lemm.ee
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      1 year ago

      Asking out of genuine ignorance here: is there a setup that allows a 100+ GB game to be played on the 64GB Steam Deck?

      • Dangdoggo@kbin.social
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        1 year ago

        You can plug in an SD card and install it there, it will have longer load times but shouldn’t affect gameplay much otherwise.

        Edit: You can also expand the USB slots and get an external SSD

      • BrownKong@lemm.ee
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        1 year ago

        128GB micro SD cards are like $12. 512GB is maybe 40$. Can get a 1TB SD card for $100 but I think the 512 is a good middle ground between price and storage.

        • Ashtear@lemm.ee
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          1 year ago

          Yeah, 256 is around $20 last I looked, too. Not bad. Been considering getting one, probably not for anything with an install this large, but it’s nice to know I’d have the option.

      • janNatan@lemmy.ml
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        1 year ago

        Yes, a 256GB+ SD Card. Be sure to enable slow HDD mode in BG3 settings if you’re installing to an SD Card. (It will help loading screen times at the cost of using more RAM.)

    • JackbyDev@programming.dev
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      1 year ago

      Am I misreading your comment? You’re saying Series S is not the cheapest because Steam Deck is more expensive? Did you have a typo? Am I suffering CO poisoning?

    • narc0tic_bird@lemm.ee
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      1 year ago

      I’d imagine it doesn’t look very nice on a big screen TV while providing decent performance on the Steam Deck.

    • NuPNuA@lemm.ee
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      1 year ago

      Everything has the right to exist, whether it can financially justify the development costs is anoyjer matter.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      1 year ago

      I don’t blame the lack of good shooters on consoles. Consoles never interfered with that before. I blame the popularity of Battle Royale. Everything is a fucking BR now. And it’s not like they just took the gameplay style; they also took the jank.

      All the best new shooters are indy developed boomer shooters with retro aesthetics. And I’m getting kinda over that, too. The genre needs some new ideas.

      • Gordon_Freeman@kbin.social
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        1 year ago

        I miss playing good shooters since the PS360 era, way before the battle royale genre entered the game.

        It’s when the genre exploded on consoles and it was when the genre was overly simplified and dumbed down

        Before, some multiplatform FPS changed between the PC version and the console version. The console versions often had maps changed or even completely removed (and enemies where altered too) because they where too much for a controller

    • ampersandrew@kbin.social
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      1 year ago

      Me too, but some of my favorites were console exclusive. There’s really no reason for those games to be PC or console exclusive these days. The financial math tends to not work out either.

        • ampersandrew@kbin.social
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          1 year ago

          If it literally can’t be done on a controller, then sure, but I’ve now seen people happy with the controls for Age of Empires II on an Xbox pad, so Arma can probably be done too. I’ve never played Tarkov, so I can’t speak to it.

          • vlad@lemmy.sdf.org
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            1 year ago

            Tarkov mostly because of how you loot. When you kill a player and start looting there are a bunch of nested containers that you need to rapidly search. You need to click and drag things out of pockets into your rig, maybe you want to pack the victims backpack with their own stuff and then put that backpack inside your own… It’s a lot of fast clicking and dragging. I’m not sure how you’d make that work on a controller. I mean, I know how, but having a cursor controlled by a joystick would make looting very slow.

            That being said I have no problem with games being on all platforms. And also you could potentially make a KB/M game for consoles just plug those into the console. I remember Socom on PS2 supported keyboards for text chat, and there was that short lived Eve FPS on PS3 that supported the mouse. But you’d still have to make it support the controller by default.

            • ampersandrew@kbin.social
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              1 year ago

              having a cursor controlled by a joystick would make looting very slow

              Perhaps, but aim down sights allowed for controllers to toggle two different sets of aiming speeds on demand, and Destiny-style cursors allowed for fast inventory management on character equipment screens that typically only worked on a mouse. There’s probably a way to do it that’s a little bit different than just mapping a mouse cursor to an analog stick that requires devs to be a bit more clever about it. The wildest one to me is that Baldur’s Gate 3 looks entirely different when using a mouse and keyboard as opposed to using a controller. The likes of Elder Scrolls come up with one UI that can be controlled with either device, but even if I think that UI works great in both realms, people who’ve been playing those games for 20 years have a certain expectation for how it should look and work.

  • curiousaur@reddthat.com
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    1 year ago

    By an absurd margin? Motherfucker the steam deck is $400. If you buy a series s over a deck you’re a fool.

    • ObiGynKenobi@beehaw.org
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      1 year ago

      The Series S is very frequently on sale for $50 off, sometimes more, and often comes with a bundled controller or game.

      The Deck is only playable in Act 1. The frame rate in other acts struggles to reach 20 FPS, even on low settings. Also, the $400 deck you’re referencing cannot even install the game unless you buy an accompanying microSD (which I can’t imagine provides a good BG3 experience) or an SSD which you then crack open the steam deck to install (which will be too intimidating to most casual, non-tech people).

      $450+ is a more accurate price point for playing BG3 on Steam Deck; 50% more than the Xbox MSRP, which is significantly discounted every few weeks. The Xbox will also offer a much more convenient experience to those who want to play the game on their TVs, and the game will look nicer on that hardware.

      The Deck is an awesome little device, but you’re overselling it here, and ignoring a lot of nuance.

    • cobra89@beehaw.org
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      1 year ago

      I mean it’s definitely not a great experience on the steam deck. I would imagine even the Series S can run the game better than the Deck can. Especially at 1080p since the deck only has an 800p screen. (Yes you can dock it but the experience will be even worse than the already reportedly poor visuals on the 800p screen)

      If that report about the Series S losing split screen is true that seems like a pretty good compromise while also allowing a decent quality single player experience for Series S owners.

    • rgb3x3@beehaw.org
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      1 year ago

      The steam deck is about half as powerful as the Series S. If you don’t want mobile gaming, there’s zero reason to buy the steam deck over the Series S.

      • curiousaur@reddthat.com
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        1 year ago

        The steam library, full Linux operating system, and emulation of current gen Nintendo games is far from zero reason.

    • stopthatgirl7@kbin.socialOP
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      1 year ago

      Microsoft did the right thing by softening their stance on system parity. Insisting on it would have hurt the Xbox further along the line, but now devs know they can still release on Xbox if they can’t get one or two features to run on the S.

      • VentraSqwal@links.dartboard.social
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        1 year ago

        It’s already been hurting them a lot it sounds like. I don’t think Baldur’s Gate is the first game to not release on Xbox because they couldn’t achieve system parity with the S. If they’ve really softened on it, then that’s a good idea. Better late than never.

      • Facebones@reddthat.com
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        1 year ago

        I didn’t know it wasn’t on Xbox, that’s GOTTA be hurtin em. I’m sure they’ll learn from this and make whatever exceptions need to be made far earlier next time.

        • lemmyvore@feddit.nl
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          1 year ago

          If I’m not mistaken the only reason it’s not already on Xbox is because Microsoft insisted it needs to have shared screen on all models, which proved to be problematic and eventually impossible on S, but they refused to release it on X in the meantime.

          Basically it’s very much Microsoft’s own doing.

    • BlackSpasmodic@lemmy.dbzer0.com
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      1 year ago

      Yeah feature parity made sense in the beginning so the S didn’t get left behind but at this point its place feels secure to me. It’s the cheap option. I think most gamers understand that and accept the trade-offs that are inherent in that choice.

  • lemillionsocks@beehaw.org
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    1 year ago

    Also while it’s neat that they made the game as pretty as they did, this is at the end of the day an isometric turn based crpg. It shouldnt be that hard to scale down.