Conversely, if they added something to my TV’s queue it wouldn’t have ads. I get it, but it’s a very annoying thing to deal with.
Professional developer and amateur gardener located near Atlanta, GA in the USA.
Conversely, if they added something to my TV’s queue it wouldn’t have ads. I get it, but it’s a very annoying thing to deal with.
What annoys me about YT premium is that if I’m at my friend’s house and they own premium but I don’t then any videos I add to the queue on their TV will have ads.
C++ is actually not a superset of C, believe it or not.
That’s how swatting works though. They don’t just call 911 and say “send police to this place” lol.
There might be, the Lemmy REST API is not super well documented.
It’s possible it’s non standard, I believe it is a Play Store policy to be able to report all forms of user generated content.
Dikestra
I see an option to report a user via their profile page in Jerboa.
I’m just using Gmail lol. I don’t really do anything with email.
I never got around to using WSL for dev stuff, sadly. I was stuck on Windows 7 until December 2019 and have had a Mac for work ever since. For personal stuff I just use the MSYS environment included in Git for windows (it has bash and a few other things). If I ever got a Windows laptop for work again I’d probably put the time in to learn WSL.
These are three super different things that fill entirely different uses. It’s like asking if you should use a car, a boat, or an airplane. If you just wanna mess around then probably VirtualBox unless you only want terminal stuff to mess around, then you’d want WSL.
I think I beat all of the non optional content in Celeste in non-assisit mode, but a lot of the difficult optional content becomes much more tolerable with assist mode. Even just setting it to 90% speed is amazing. My reflexes aren’t great, and more importantly I don’t have as much time as I used to. I don’t want to spend hours trying to beat an optional challenge. They’re still challenging at 90% speed in assist mode, but they don’t take me hours to do.
Dungeon of the Endless you should try Easy mode because it’s actually the normal mode lol. The easy mode is called Too Easy. Those are the only two difficulties (apart from a different world gen setting thingy).
I think people get too caught up on what difficulty you should play. If you get frustrated, turn the difficulty down. Then, if you get bored, turn it back up.
A game that gets a huge thumbs down from me is Resident Evil Village. I died a lot early on because I didn’t understand the game and hadn’t played a console fps in forever (and there was a graphical glitch making everything grayscale). The game asked me if I wanted to go to easy mode. I finally did. Once I got the hang of it I was ready to increase it back. NOPE! You can only go down to easy mode and then never change it ever. The reason this pisses me off is because are we so concerned with bragging about accomplishments in single player games that we remove useful features? Why? Who cares! I get the same anger towards and rogue like game that doesn’t have a save and quit feature because they’re worried about people save scumming. Oh boo hoo, maybe someone save scummed to beat the games, who cares? Sometimes shit comes up and I need to stop playing. I’d rather not have to throw away a whole run than worry about people saying they beat the game but save scummed their way to it.
BG3 had too much truly random BS I couldn’t account for to justify anything other than easy or normal. Stuff like companions switching to real time from turn based and walking into fights from a stealthy position or not avoiding traps that have been spotted. It’s a fun game but it’s seriously to janky for me to avoid on difficult challenges. If I fuck up, that’s on me, but when my planning is right and the game fucks me over by randomly making a companion walk towards me and lose stealth then why would I want to try to experience a good challenge? It’s just not worth it.
Something tells me you may not have read far enough into this article to get to the good parts.
I randomly scrolled to the right at the end.
Re: trust frameworks
I often find myself writing scratch work within tests because it’s just the easiest way to get stuff up and running. Sometimes I’ll leave these as a way to show that my assumptions about a less used feature (by my team) of a framework works the way I believe it does. But it’s rare.
If it wasn’t in the experimental stage I’d say openSUSE Slowroll.
I love love love that Fossil is a single executable.
All in all, the version control wars have ended and git has won. Mercurial is another one I sort of wanna try just to see what it’s like.
Re: rebasing, I think squashing / rebasing (in place of merging) is bad but I am also one of the few people I know who tries to make a good history with good commit messages prior to opening a pull request by using interactive rebasing. (This topic is confusing to talk about because I have to say “I don’t rebase, instead o rebase” which can be confusing.)
I think I looked into this before and it lacked a feature, but I don’t remember what it was. I might be getting it mixed up with another tool. There were a lot of tools that almost worked but were focused on making books with ordered pages rather than a tree. I think gitbook was one.
For folks interested in following in my footsteps, eleventy didn’t fit because it couldn’t convert relative links to markdown files to relative HTML links to the HTML files (out of the box, probably possible with plugins).
This just feels like such an obvious thing there would be a tool for but I can’t find one. Even most editors that render Markdown as a preview can do this out of the box.
It’s grim, but think about it like this. If you were in the gardening industry, wouldn’t it be good for business if your neighbor started a garden in their yard? Even if you weren’t directly in the gardening industry they may want to buy things like decorations to go out there. More time outside? Sun screen and bottled water are things you’ll need. Plastic bad for the environment? Get this new reusable water bottle that everyone is using!
It’s similar with war. It’s not so much that it’s the killing specifically, but regardless, it’s a massive endeavor that needs lots of supplies. Think about all of the logistics involved in shipping someone overseas and maintaining them there. Even if companies do it for cheaper, they’re not going to do it at a loss. The same way we see companies getting excited to cash in on the AI craze, we’ll see companies excited to try and extract whatever possible value they can out of war.
And honestly, same thing with genocide.