“We believe RPGs are big … So we always believed the audience was there,” says Adam Smith

  • Hiccup@lemmy.dbzer0.com
    link
    fedilink
    arrow-up
    69
    ·
    1 year ago

    The first game in ages where it actually feels like the company/ developers actually put in effort and released a complete product. It’s not that hard to understood why consumers are flocking to it. People are just fed up with the garbage EA and ubisoft have been putting out. Honestly, I’d be fine with ubisoft dissolving and going out of business.

    • balderdash@lemmy.zip
      link
      fedilink
      arrow-up
      21
      ·
      1 year ago

      This. No matter how talented the game devs are, it feels like the suits do everything they can to squeeze every last drop out of the game. And the game feels incomplete because they often take things out of the game so that you have to pay to get it back in.

    • gk99@beehaw.org
      link
      fedilink
      arrow-up
      20
      ·
      1 year ago

      It’s the same as when Elden Ring dropped. Even people who never played Souls games prior were picking it up because it was just a complete, solid open world RPG.

      I’ve never played Baldur’s Gate before, but I’m probably gonna pick 3 up to play with my roommate in splitscreen.

    • Gordon_Freeman@kbin.social
      link
      fedilink
      arrow-up
      18
      ·
      1 year ago

      The first game in ages where it actually feels like the company/ developers actually put in effort and released a complete product

      I miss the time when this was common

      • Schlock@beehaw.org
        link
        fedilink
        arrow-up
        7
        ·
        1 year ago

        The first game in ages where it actually feels like the company/ developers actually put in effort and released a complete product

        Ironically the only people who say this about BG3 have not reached the third act yet. Still my favourite game in years, but the later stages of the game really could have done with more playtesting. there are bugged quests, disappearing characters, people ignoring story events in dialogue, missing cutscenes and multiple outcomes for storylines happening at the same time.

        • stopthatgirl7@kbin.socialOP
          link
          fedilink
          arrow-up
          2
          ·
          1 year ago

          I just started Act 3, and yeah, there are some bugs with the dialogue, like Gale chewing me out for making a decision in a quest I hadn’t even started yet (I was very confused when he started chewing out my character for making a deal with a devil, a deal I had not even gotten offered because I hadn’t started that quest line, and I was like, “Wait, what?”) With luck, the next patch will fix stuff like this.

          For some reason, my game really likes bugging out with Gale dialogue, like Gale acting like we were in a relationship when I had just turned him down flat. He now is benched and doesn’t get to come out anymore.

          • Schlock@beehaw.org
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            I think I know exactly which dialogue bug you are referring to. Happened to me as well, although after I turned down the deal. The second part might just be Gale being Gale