The amount of bullshit there is to make things work is… not that bad. When it comes to games, I just can’t. Having to reboot just to fix common FPS issues is too much. I’ve had a bunch of things that require a config change, which then has caused other issues.

The state of Linux Desktop is the best it has ever been and I’ll be back the moment Wayland works better. I love Linux, but for now, it’s not working out for me… Just needed to vent, thanks for reading.

  • HiddenLife@lemmy.world
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    2 months ago

    The problem for Linux is that one person could have a wonderful experience with little issue, while somebody else can’t even boot their machine. It’s so across the board. I have several computers, and some love Linux while some hate Linux; some are 10x faster than Windows, while another is 2x slower than windows. I don’t mind. I love all the tweaking. But sometimes it takes some brainpower to figure out something. Windows seems to be mostly decent on most machines. I definitely have more issues in Linux to get things to work the way I want them. Still, I’m a Linux user, but , I can’t judge anybody for returning to windows.

    • circuitfarmer@lemmy.sdf.org
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      2 months ago

      Right, but that’s sort of why I asked the question. The people who can’t boot their machine probably have some commonality in the specs of their machines. As I said above, I wouldn’t be surprised if nvidia is a common thread, and arguably, nvidia’s relatively poor Linux support is a business issue for them.

      If indeed it is the case, then it is important to label it as an nvidia issue as opposed to a Linux issue.

      Edit: another way to put it: was the CloudStrike issue Microsoft’s fault? System design choices aside, CloudStrike’s software was the cause of the failure. To say it’s a Microsoft issue misses the bigger picture. In that sense, poor nvidia support (if it is indeed at play here) is not really a Linux issue, rather than an nvidia issue and/or a brand loyalty issue.

    • capital@lemmy.world
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      2 months ago

      That inconsistency is why I find Bazzite (and other immutables) so compelling. What works on my machine is very likely to work on yours.

      My latest build is all AMD to help with compatibility/driver issues and I’m off to the races.

      I can’t seem to play things like PUBG and others who’s anti-cheat doesn’t work (I guess) but oh well. I’m considering adding a drive for Windows to play the ones that just won’t work.

      • circuitfarmer@lemmy.sdf.org
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        2 months ago

        Anti-cheat isn’t a Linux issue per se, in that there would be no way to fix it without compromising a lot of system security. Just because that has been allowed on Windows forever doesn’t mean it’s good practice.

        The “solution” would be the gaming companies not using the current approach to anti-cheat.

        • youmaynotknow@lemmy.ml
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          2 months ago

          That’s about to change. With the crowdstrike shit show Microsoft is looking to remove access to the kernel for a lot of solutions, including, but not limited to, anti-cheat software. They said they want them relegated to user’s pace only. Once that happens, there’s no reason why we can’t use the same anti-cheat in Linux the same way we now play games made for Windows (other than game developers being complete pricks, of course).

          • Laser@feddit.org
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            2 months ago

            I’ve been recently thinking the same thing and was wondering why no one seemed to talk about it. I think, while the gaming market is very important to Microsoft with regards to PCs, it basically has no leverage. Gamers won’t switch anyways, Windows is ubiquitous and studios are just committed to what means minimal support at maximum profit, so they target Windows. Apart from Valve, no publisher or studio has any credibility when threatening to move to another platform, and Valve won’t do it because they’re basically a store that develops a game from time to time. So MS can do whatever they want and anything gaming related will swallow it anyways.

            With that in mind, I do hope that MS removes the privileged interfaces and all kernel level anticheat dies with it. Studios will cry, but that’s all they’ll do, and in fact, they wouldn’t even have any option at that point; there’s no alternative offering anything similar. Even Apple doesn’t offer privileged access to 3rd party developers, which is why for example while mandatory for Windows gamers, Riot’s games can be played without any kernel level anticheat on Mac.