Sorry, but this comment left me completely stunlocked. Why am I supposed to solve the problems to a problem you’ve created? Since when is trying to prove your point not how an argument works? What even is an argument anymore?
Sorry, but this comment left me completely stunlocked. Why am I supposed to solve the problems to a problem you’ve created? Since when is trying to prove your point not how an argument works? What even is an argument anymore?
So what happens when a platform grows and that threshold is reached one day? Force everyone to de-anonymize and potentially reveal sensitive information about themselves or abandon their account?
There’s just no good way to force only some to de-anonymize without running into problems.
While I believe in the right to online anonymity, I also don’t think that de-anonymization would even work, when I see the same garbage being posted in places that enforce real names. It just doesn’t seem like a detractor to those types of people.
Instead, I’d rather want to see harsher punishments for big sites failing to moderate their content. I’d also take a look at these personalized “recommendation” engine and maybe ban them altogether. (Bonus points if it also affects personalized ads.)
So how exactly would you decide which platforms are allowed to be anonymous then?
Aside from better server side detection, which is I agree is severely underdeveloped, I’d say that the next big step should be a much bigger reliance on reputation-based matchmaking, ideally across games. It would need to be built in a way that’s not abusable by devs or trolls and should be as privacy-respecting as much as possible (as in, not having to validate with your ID South-Korean style), which isn’t an easy task. Working properly however, it would keep honest players from seeing any cheaters at all with no client-side anticheat required at all, which would be nice.
I’ve made similar coasters a while ago, just with a stone tile as the base. Despite having to endure a cup of hot tea every day, it’s holding up very well so far and stays clean.
The PETG did minimally deform after months of using it, which is both good and bad. On one hand it’s now formed in a way that perfectly fits the specific cup I use, but that also means that it’s become a bad fit for every other cup or glass.
Your comment about using TPU has given me the idea however to make the tile reversible with the current PETG on one side and Flex material on the other.
I see. So it’s less about editing the pictures themself, and more about what they’ll be used for.
And yeah, Krita is main image editing and drawing tool as well, helped out by Inkscape for vector graphics and Aseprite for pixel art.
Instead, I think Krita has a good chance of moving into photo editing with enough funding.
As someone who doesn’t really do photo editing, one thing I never quite understood is what’s missing for that to be viable right now.
For reference, the one time I had to edit a photo a few years ago, I just used Krita to move/remove a few objects and do some basic color grading. It didn’t feel like there was anything missing.
Granted, I never used software like Photoshop either.
You can enable it, but it just won’t work when more than a single monitor is connected to an Nvidia GPU.
Right now the only workaround other than turning off secondary monitors while gaming is connecting all but one monitor to an iGPU, assuming you have one.
As far as I know Nvidia has recently confirmed that they can reproduce the issue, so hopefully it’ll be fixed soon.
Surely they didn’t mention multi-monitor VRR support because the work for that is already done and just about to arrive in the next beta driver any day now, right?
I’ve worked around the issue with an AMD iGPU, but still.
Ok, I think I’m starting to see the issue now. One thing I’ve missed is that the “tiny” amount Germany is importing yearly is actually half of the consumption South Sweden. That sure puts a bit of stress on the system.
I’ll say that I’m still not fully convinced due to the lack of concrete numbers, but it’s something I’ll keep in mind in the future.
I can’t find a way to dodge the paywall to that article, but the short blurb I was able to translate, makes it sound like my guess is at least part of the problem:
As long as the sun shines the most, Skåne benefits from cheap solar energy from our neighboring countries. As soon as solar energy declines, the price of electricity rises throughout Southern Sweden. The poor Swedish transmission capacity means that we cannot benefit from cheap northern hydropower.
That said, I do agree that Germany should’ve long been split into two zones, at least until transmission capacity catches up. But alas, most people in Germany don’t even recognize that the lack of transmission capacities as the source of the problem and rather blame it on us importing expensive electricity from France.
It’s actually those parallels why I’m so distrustful: I’m far from an expert on the topic, quite the opposite if anything, but given how many people, even politicians, put out even dumber claims much more confidently, I’m always wary about such statements.
Based on the article, it seems more like that’s more of a problem of south Sweden just having a big energy deficit in general, not as a result of imports/exports or the actions of Germany particular.
The way I understand it, it’s more that a new connection just wouldn’t make sense because Germany already has a problem from moving energy from its own offshore wind parks in the north to the south.
I couldn’t find a good article explaining the current energy situation in south Sweden, but looking at ElectrityMaps, I’d guess that part of the problem is that there’s a huge amount of nuclear energy being produced in South Central Sweden, saturating the grid and making the transfer of cheap hydro and wind energy from the northern Zones difficult.
I’m not sure I follow? According to this chart the import from Sweden to Germany is almost negligible.
Sweden, Finland, Lithuania and Poland all seem to be bigger net importers.
It’s a little bit faster for encoding and decoding
On the other hand, the time spent uploading/downloading much smaller files probably more than makes up for that, although even that difference might get pretty small with modern internet connections.
register hours in Windows. We also all have iPhones that we only use for 2FA.
Without background information that sounds kind of insane. Switching to alternative time tracking software and getting YubiKeys or alternatives instead for 2FA would’ve saved so much money as well as time every day.
At the very least, a save game editor wouldn’t be too hard to create when running your own server.
Though that got me thinking if there’s some kind of GDPR shenanigans one could already utilize to get all your account data. I kind of doubt it, but it would be hilarious.
Looking at this map there seems to be at least some correlation. There really needs to be popular advocates for each language and country, particularly for the smaller ones and those with a low english speaking population.
Agree. I don’t know this person, but at best he didn’t understand the campaign and also overdosed on defeatism. At worst he’s intentionally misrepresenting the campaign and lobbying against better consumer rights.
It was the early days of homebrew when there wasn’t much information out there and the tools were much less advanced. I didn’t really care about the risk either, so it could’ve been anything. I wasn’t immediately banned either. Took about half a year or so.
But yeah, emulation can pretty run all the relevant titles, meaning the exclusives, much better than the Switch itself.
I see you implying everyone arguing against you is either a dumb moron, a child or russians in your other comments, so it’s worthless arguing against your, ironically, authoritarianism-fueled idea.
Bye.