Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won’t be overcharged.
Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won’t be overcharged.
So what is a better game engine to use now?
Godot is FOSS.
Unreal is decent too i guess but… not free. (Though iirc its free if you publish your game on epic)