I had played for many years a great game called Hades Star. It was available on steam and on Android.

Amazing game, I loved the pace, the PvP (white stars, 5v5 up to 15v15 clan wars) and most specially the collaborative pve (red stars).

It had a unique feeling and, while the grind was real (delivering cargo, yuk) it was manageable to a level where you was trying to compete with other players to who was more good at it.

Then the idiot Dev decided to kill it for an “upgrade” called Dark Nebula: gameplay changed a lot, old players where forced to the new game, but feeling was totally different.

Player base dropped quickly, corporations (clans) went empty and collapsed, general gameplay was not fun anymore.

The Dev ignored most complaints and warning from users to achieve “his” view of the game.

The game is now dead to me.

Anybody played it? What did you guys moved to?

  • Panties@lemmy.ca
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    3 days ago

    As for what we moved to. I play roguelikes/-lites these days when I’m in transit, and I’ve always been a souls fan, so I’ve no lack of games to play at home. My partner went through a few trashy mobile games as I recall, then we started to play board games together. It’s pretty costly but very fun, and more relaxing. I suppose the tactile aspect and the higher amount of interaction appealed to us.

    This is probably not helpful if you’re looking for ideas of what game to play next, sorry about that. I do really miss the White Stars and have not known anything that’s quite like it. Espeically when my corp was around RS8. That was for some reason especially fun.

    • Shimitar@feddit.itOP
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      3 days ago

      Any names of rogue/-lites? I need them on Android as its the only platform I can reliably play today…

      As for board games, we are into those too, or at least we where. But the love for ultra complicated board games by my wife took us to a blind spot where we are always too tired to start a game LOL…

      I till love and we still play Ticket To Ride occasionally tough.

      • Panties@lemmy.ca
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        3 days ago

        Dead Cells is technically on Android, and a great game, but you’d need a controller to really enjoy it.

        I absolutely recommend Slay the Spire. It’s a deck-building game ported from pc/console, a very good game, and the port is decent. I have over 300 hours in it, still play it often. It’s a hard game, especially at higher difficulty levels it really requires you to make good decisions everywhere. Choosing your path, building the deck and playing the cards all feel engaging. The vast variety of synergies and anti-synergies also ensures that each play feel different and interesting. There’s also a board game, also very good, although that probably also falls into your blind spot a little, more people playing often add to the complexity.

        I’ve recently got Dicey Dungeons, also on android, light game, not a lot of replay value, but the campaign is pretty fun and interesting so far, so I think the price to play time ratio is still pretty decent.

          • Panties@lemmy.ca
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            1 day ago

            Yes, probably because it’s a port. I mostly find games through pc/console…

            Come to think of it, ever played reigns? It’s a roguelike series, the games have similar game mechanics but different settings. They can be played easily with one hand because you make decisions by swiping cards left or right, and at least the one game that i played had pretty interesting story.

      • Panties@lemmy.ca
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        3 days ago

        I know what you mean about being too tired to start a game, we had that problem at the beginning of the hobby too! We’ve since learned that even though most filler games can sound a bit boring on paper, they can be quite fun and the good ones end up getting played pretty often.

        Our favourites:

        • Kites: A real-time game about flipping little sand timers while playing cards. It somehow manages to be tense and relaxing at the same time, and it’s always kind of funny when someone accidentally knocks a bunch of them over.
        • The Mind: The game is so simple the rules can be fully explained in a minute. You try to play numbered cards in ascending order without knowing what’s in other people’s hands. The faces people make to cheat the no communication rule can be hilarious. Especially good to bring on trips, can even be played on trains or planes. Also good to play with someone new due to the simple rules.
        • MicroMacro Crime City: Hard to explain this one without an example, so look it up if it sounds interesting to you. It’s about solving crimes by looking at a 2D+time dimension map… It gives the intense satisfaction of detective stories while not putting much of a mental load on you. Does require very good lighting, otherwise can be straining on the eyes.
        • Tranquility / The Ascent: Two games in the same series, mechanics are different but they have similar vibes of, well, tranquility. These games are beautiful, gameplay feels a bit like solitaire but with a bit less thinking/memorization, and they both have well-designed two player modes.
        • Sky Team: Dice-placing game about landing a plane. The theme was not appealing to me, so it took recommendations from many sources for us to finally try it out. It’s in that sweet spot where the game feels engaging and tense, after a win you feel accomplished. I’m not sure how they managed that with putting dice on a small cardboard panel. Another plus is that it has an expansion where you get to call penguins to ask them to get out of your way.

        I should mention these are all co-op games, because I hate losing, and I don’t like others losing. We do own a few competitive games, but they are pretty much all luck-based / super pretty / funny, so that we don’t care who wins.