Is the kbin project completely dead?

the repo has nothing going on

the kbin.social website partly loads with error

did it just evaporate? or what?

  • Chozo@fedia.io
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    3 months ago

    I believe that currently, Mbin isn’t making any drastic changes, and relying mostly on Kbin’s existing code as its base. As far as I’m aware, the Mbin team are mostly just doing maintenance-level development; fixing things as they break and making optimizations, but not so much in the way of developing new features. Mbin is currently just basically a copy of Kbin, without much distinguishing the two.

    Since Kbin doesn’t seem to be moving much at all, I think it might be a good idea for Mbin to start flexing their own muscles a bit, and making it into its own separate project. Otherwise, having a copy of a stale project just leaves you with two stale projects.

    • BentiGorlich@gehirneimer.de
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      3 months ago

      Mbin isn’t making any drastic changes

      UI wise, that one is definitely true

      and relying mostly on Kbin’s existing code as its base

      This one most certainly not. We actually stopped porting kbin code a few months into the project, because it just was too much work and it was obvious that Ernest didn’t want us to. So everything which changed on mbin in the about 8-10 months since, was purely our own work. Of course the basis will always be kbin, but the form will most likely change

      We’ve been keeping the UI mostly as is, because we all like it, however on the backend site of it a lot has changed. The biggest problems kbin had were compatibility wise (federation) and scaling wise. These were the points where we made huge changes. The federation compatibility has improved a lot (yes there is still a lot to do) and scaling/performance has also improved a ton.

      The biggest UI changes we made are:

      • new filter designs that work for threads as well as microblogs
      • a subscription panel
      • a usable instance wide modlog
      • a cake day display
      • and more stuff that I am forgetting at the moment (it’s been a while since I looked at kbin and I am mostly a backend dev)

      The backend changes we improved are (imo) more impactful:

      • (next release) direct messages are federating
      • (next release) pins federate
      • deleting users federate
      • magazine descriptions are federating correctly
      • mods federate
      • reports federate
      • incoming likes are working
      • the “hot” sort actually makes sense with lemmy content because it also looks at upvotes and not just at boosts
      • completely redone the hashtag system so it scales at all
      • completely redone the background worker system so it scales better (partly next release)

      And these are only the changes I could think of in 5 minutes. We likely changed a lot more things, which I just forgot.

    • originalucifer@moist.catsweat.com
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      3 months ago

      youre not wrong, they spent a lot of time refactoring things, and still are.

      that said, the list of changes in the last several versions is very long, and the code base is no longer trivially similar. looking through the waiting prs, there are a lot of interesting bits like extending microblog AP connectivity (tag handling).

      the mbin guys have been pumping out releases steadily since the fork, including implementing managed documentation and version numbering. it has well exceeded kbin at this stage.

      theyre prepping for a 1.7 release soon. when was the last kbin update? to me, theres only one stale project here.

      • Chozo@fedia.io
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        3 months ago

        Thanks for the insight! I’m not super familiar with how the development cycle goes, so my thoughts are coming from the standpoint of a user experiencing both platforms. I’m sure that a lot of the back-end stuff has probably had a lot of improvements, but the end-user experience between Kbin and Mbin are still largely identical, I feel.

        I was gonna load up Kbin to try to do a live comparison but, uh… Yeah, who knows when that’ll be possible again lol