At least for media, piracy websites have a more extensive catalogue (of course) but they also have better privacy which is crazy. And they also allow you to use ad blockers. Sites you pay for would still show ads sometimes and don’t even allow VPNs.
At that point there is no point on paying for streaming and if you wanted to support the creators you could do it separetely with merch, other proyects they have or direct donations if any of those are aviable.
The tenth time I told someone “watch X show on Netflix” and they said “it’s not on there.”
When broadband became the predominant way of using the internet and it no longer took an entire day to download a single episode of DBZ.
Probably around 1998, when you could just copy a few files on a floppy drive and play the Pokémon games for free on the library or school PCs.
People here might be interested in retrovibed. its an early stage personal media library/player with builtin tooling for distribution for artists and dead simple setup for users. its primarily built for music/podcasts, but supports video media as well.
…I seriously hope the “vibed” is about the style and NOT about it being vibecoded or using AI in any way.
The name isnt in relation to vibe coding, its a callback to early days of sharing and vibing out to music, but it certainly will use AI for the recommendation engine(s) and other areas where it makes sense.
as for the coding the AI is primarily used for generating test cases and cli functionality. areas that are incredibly useful for debugging but not worth my time directly.
so consider your hope crushed i guess. I’m more interested in building a community that works for musicians, artists, and their fans than I am in moralizing around tool usage.
Always, It’s just been about ability to do so. I did nothing but piracy in the 2000s but then went mostly paid in the 2010s and now I’m back to basically pirating everything but YouTube since family premium ends up being easier and cheaper than the effort to get around it.
However YouTube premium is slowly getting to a point where privacy seems inevitable in my case.
Same. They can fuck right off. It has come to a point that they are trying to see who can extort the most from their users. I cancelled everything and went back to the good old days. And if you know what you’re doing things are pretty good.
And most pirate streaming sites have a better player (and subtitle encoding of new episodes) than HBO Max.
Seriously, there’s no fucking excuse for a multiple billion dollar conglomerate with some of the highest rated entertainment programs in history in their library to care THAT little about UX!
Copyright gives them a monopoly over (legitimate) distribution so why spend any more than necessary when people can’t go elsewhere for your content.
Because the legitimacy becomes less and less of a selling point the more you piss on your customers while other people are offering the same thing shown better for free
Audible is literally the biggest pile of dogshit, completely barebones, yet somehow still immensely battery hungry pile of trash (jk I know it’s because of all the telemetry shit they’re using to profile my habits) with next to none of the basic QoL features you’d find on various free apps that would make listening on their app a more enjoyable experience.
“Always has been.”
It was already the case 20 years ago when I was selling burned CDs in high school for pocket money.
It has always been the case except for a short period of time when Netflix was decent but then streaming turned into cable with ads and shitty content. Now it is all the more enticing due to Jellyfin, arr stack, Seerr and faster Internet speeds. If I had to pay for streaming all the shows I liked, I’d be paying in excess of $200 per month. No, thank you. The seven seas it is for me.
Yes exactly and I always consider Steam (and to a lesser degree the Kindle ecosystem), which make it obvious to me that interoperability and convenience are something consumers are willing to pay for.
100% true. I buy games on Steam and GOG, sometimes from Epic. The convenience, the absence of enshittification, the cross-platform compatibility (or info about what’s compatible and what’s not), the periodic sales, etc. all add up and make people less likely to pirate games. The only barrier to entry at this point is price for those struggling to make ends meet.
Yeah, I have never pirated a game because of steam. My dad taught me about bearshare, limewire, and others from his time for music but I pay, unfortunately for YouTube, get new music from indie artists. It’s so easy to just listen to anything I want. Netflix was the same way. Hell now places are uploading to YouTube for old stuff kike all of myth busters.
That’s a tough line to draw; it’s different for everyone.
In the US, it used to go:
- Parents buy kids stuff
- Kids start buying their own, but can’t afford what they want to they bootleg
- Kids get decent-paying jobs that make the time needed to bootleg a bad equation.
- Kids become parents
But the coming and going of cheap music, streaming music, cheap video, and expensive video has wrecked the market.
I stopped pirating when purchasing music became cheap (apple music)
I started again when catalogs weren’t what I wanted. And supported artists directly.
I stopped video piracy when Netflix was cheap and good and started again when they sucked.
If you can bring me long-form entertainment that I enjoy and own for less than a meal out, I’ll buy it.
If you can bring me short-form entertainment that I can re-partake hundreds of times for less than a snack, I’ll buy it.
If I can’t buy it, or it encroaches on my other comforts, that’s where the line is for me
Torrenting has been more stable than paid services for years. I have prime video, but I watch torrents of the content.
if you wanted to support the creators you could do it separetely with merch, other proyects they have or direct donations if any of those are aviable.
Yeah, I’ve been getting more into Bandcamp so I can more directly support the bands that I like. I’ve given my wishlist to family, etc. for gifts.
It seems to have gone back and forth a bit. I started pirating 25 years ago in no small part because of price. But then streaming came along and delivered a good and reasonably priced solution that worked well so I stopped pirating about 15 years ago. I got sick of the continuous degradation of service and ever increasing prices a few years ago and now I don’t have any streaming subscriptions anymore. This time it is a combination of poor service quality and high price that caused be to ditch them.
This. Early 2000s pirating was harder and less convenient (no arr stack, no plex/jellyfin) but buying a bunch of dvd’s/cd’s was a lot more expensive, if they even were available, and personally I was pretty broke.
Then streaming came along. It was dope, for a good price you could get good enough quality and quantity, of both music and shows/movies. I stopped pirating.
When I was up to 3 or 4 video streaming services it hit me — I’m paying 40/50 a month, and I STILL don’t have everything I want to watch? This is bullshit.
Went back to pirating, now with all the new software sometimes I’ll download stuff that I have available elsewhere just because it’s all nicely integrated in my setup.
Still don’t pirate music, since music streaming is still convenient — 1 service, pretty much all the music.
I’ve had a similar experience, but for even longer (piracy of ZX Spectrum games was pretty common where I lived back in the 80s).
In my experience, the ebb and flow of piracy very much depends on the media - music was pretty easy to pirate from very early on the internet age as soon as decent sound compression methods were invented (most notably those used in MP3) because each track is a pretty small file then stuff like Spotify reduced it, video piracy actually took off with faster Internet and better compression methods (starting with MPEG) and then fell with cheap streaming, game piracy took increased with faster Internet (though there it was weirder - games sizes and internet speed kinda went up more or less in parallel) and then fell thanks to stores like Steam and GOG.
That said, I personally never switched from piracy to streaming because I saw it back then as “not really owning anything” with all the associated risks (which we’ve seen materializing with the enshittification of the last decade) plus I’m averse to subscription models since financially they tend to end up adding up to more money than just buying because you’re paying subscription to access a ton of mediocre stuff and a handfull of good stuff vs just buying the handful of good stuff.
(I suspect that, because I became familiar with and started working in Tech during the transition to the Internet Era, much earlier than most here, I was more keenly aware of the risks of what you supposedly “owned” not really being in your hands and the real overall financial returns for the user of subscription models, hence I always saw it as a trap).
The funny bit is that when I could just buy the digital media in an unlocked format, I switched away from piracy, which is why I pretty much didn’t pirate games during the DVD era, then games started coming with phone-home DRM and I went back to pirating again and later I discovered GOG and stopped pirating again.
Had I’ve been able to legally just buy and download videos in an open format, I would’ve gladly paid for it, but instead they’ve stopped getting money from me ever since locked-down region-locked Bluray became the norm.
Ditto. I used to nab stuff (movies, audio software) from Usenet. Then DVD rentals via mail came out and I paid for that. Then Netflix started streaming. Lots of content available for a single monthly fee. Nice. Much more convenient. Then the studios decided that what Netflix paid them in royalties wasn’t enough, we should start our own streaming service. That’s when the high seas became alluring to me once again
I would say it reached a better service position in the early 2000s with the rise of broadband (1.5Mbps to 3.0Mbps) internet speeds.
Prior to that, you still had IRC and BBS, but there was a divide between filesize and your ability to download that filesize within reason. There also existed a divide between what was accessible to technical users vs everyone else. Non-technical users might copy 3.5 floppies or cassettes but weren’t present in the internet space. Broadband opened the door for services like Napster, Kazaa, and Limewire which granted everyone access.
That service model was so successful to the point that it completely altered the music industry and how people bought music (ex. iTunes).
Decades ago when things weren’t available for purchase easily in many parts of the world but they still wanted to get their hands on that product.







