My player just killed a boss that was supposed to take a lot of effort in 3 turns with random bullshit. I couldn’t be more proud.
My player just killed a boss that was supposed to take a lot of effort in 3 turns with random bullshit. I couldn’t be more proud.
This is why I usually will add some extra HP or have some more enemies show up during a boss fight if my players are taking it down too fast. Makes the fight more challenging and fun for them so it doesn’t feel like the cool boss fight was too easy.