• PabloSexcrowbar@piefed.social
    link
    fedilink
    English
    arrow-up
    1
    ·
    5 days ago

    I do, but a lot of them are actually pretty fond memories. I hate to say it, but it was a really good job. I was also on the AR/VR team, so my experience was a bit different from that of the rest of the company.

    • MadeInDex 📰🌎@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      21 hours ago

      Was it like a startup in the the mega corp kinda vibe? Also I wonder if you have a guess as to where all that money ($80B+?) went Meta lost there ;)

      • PabloSexcrowbar@piefed.social
        link
        fedilink
        English
        arrow-up
        1
        ·
        17 hours ago

        It was, yeah. A lot of the infrastructure was still standing from when it was Oculus so it felt super detached from everything else.

        As for the 80B, I can confidently say that a solid chunk of that went to software licenses, believe it or not. They were spending millions a year on their on-prem GitHub Enterprise server alone, which was technically redundant because the rest of Meta had an in-house Mercurial megarepo that, surprisingly, worked really well. They may have moved off of that by now, though, since I was last employed there in 2024.