That at least makes sense, like I can wrap my brain around the idea that the control from behind the camera about the axis of the lens means it would be inverse and would thus feel ‘correct’ to a certain number of players.
I got good at mirroring controls on the fly from Mario kart on the DS, that weapon basically had no effect on me.
Though if you put upshift over downshift I will lose mind. Upshift is always A and downshift is always X for me on the Xbox layout (cross/square) also screws me up when real cars do this, upshift should be towards the rear and downshift should be forwards. That’s how most sequential gear shifters are configured in race cars. Ostensibly because you are downshifting under deceleration and upshifting during acceleration.
It’s an old habit that I think started with aiming on DK64 an I haven’t been able to shake the habit.
I never got into racing games enough to have strong opinions on shifting, though I do drive a manual IRL.
That at least makes sense, like I can wrap my brain around the idea that the control from behind the camera about the axis of the lens means it would be inverse and would thus feel ‘correct’ to a certain number of players.
I got good at mirroring controls on the fly from Mario kart on the DS, that weapon basically had no effect on me.
Though if you put upshift over downshift I will lose mind. Upshift is always A and downshift is always X for me on the Xbox layout (cross/square) also screws me up when real cars do this, upshift should be towards the rear and downshift should be forwards. That’s how most sequential gear shifters are configured in race cars. Ostensibly because you are downshifting under deceleration and upshifting during acceleration.
It’s an old habit that I think started with aiming on DK64 an I haven’t been able to shake the habit. I never got into racing games enough to have strong opinions on shifting, though I do drive a manual IRL.