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Joined 8 months ago
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Cake day: January 10th, 2024

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  • You really have issues, my guy. Your obsession with authority is something you should get help shedding.

    First and foremost, yes a layman should pick those jobs up. It’s not difficult to get the basics down and to safely work on things. Ffs sounds like you are terrified of even changing your own oil. i don’t expect people to swap out their own engines or build their own OS, but plenty of ‘advances’ knowledge can be learned in a week and be useful.

    Secondly; the reason it’s competitive is because the number of doctors is artificially lowered by government intervention, not most people failing out of school or some shit. It’s also common knowledge to anyone who has ever worked in or adjacent to the medical industry that plenty of people in it are complete morons; hell there is a worryingly high number of anti-vaxxers even! Which i didn’t appreciate you comparing me to, jackass.

    The lay person can have access to plenty of research materials, they just aren’t bundled in a major network, and many tools that you’d need to watch out for in self medication are cheaply available from smaller clinics.


  • Plenty of people in every profession are idiots, doctors included. They are no more special than mechanics or programmers.

    The ‘strict vetting process’ is only a method of keeping the supply of doctors low. Literally, that isn’t conspiracy. Edit: although that is a u.s. issue specifically.

    This in no way sounds like anti-vax rhetoric? Doing actual research and doing something that doesn’t affect others is literally the exact opposite of what those people stand for.

    The human body is just another machine. You can learn it as easily as you can learn how to fix whatever horrible sound you engine is making. The only advantage a doctor has over a layman is more direct access to resources (both knowledge, as in easy access to research, and tools, such as blood tests), but that doesn’t exclude a random from using those resources themselves.


  • As long as you know what you’re getting into i don’t see the big deal. Doctor aren’t some higher beings, hell a lot of them are idiots, you don’t need a fancy piece of paper to understand a science (let alone a niche as small as medicine as it’s applicable to you specifically). Just put the legwork in before hand and you can probably even do minor surgery on yourself just fine.

    Although this does not comment on the legality of substance that would be used for that, the law has no baring on right and wrong.





  • Before i mention class fantasy, i highly recommend you find a better system. Ikik everyone who plays a better system tells people to do that, but it really does seem like dnd in general (not even just 5e) won’t appeal to your tastes. Have you tried mage the ascension? It’s literally about coming up with your fantasy of who you want to be, with more freedom in how you build and use your character. I’m playing a modern witch in my current game, communing with spirits and influencing fates, meanwhile we’ve had a hypertech engineer and wuxia martial artist in the same group with no incongruities (we do think the other people’s ways of doing ‘magic’ is weird and wrong, but that’s how it’s supposed to work in setting).

    As for 5e; magic classes don’t really differentiate themselves well enough. wizards and sorcerer cannot coexist as truly distinct things without actual vancian casting (which the game would be better off entirely without imo), as it stands sorceror is just worse wizard. Clerics have the same mechanical problems, they are just better wizards and their flavor falls short when DMs are reluctant to use the flavor text of religion to force a player’s hand or remove their spells, which is crucial for the class to fulfill it’s fantasy imo. Warlocks are mechanically distinct, but share cleric’s reliance on the dm to be distinct narratively, and again it seems like the 5e community is against things like that.

    The lack of rules or the enforcement of them hurts classes as well. Without a working economy wizards don’t have a reliable method of learning magic and martials don’t have access to magic weapons to support the ‘guy with a stick’ fantasy so they get weirder and weirder subclasses, that ruin the fantasy, to make up for it. The slow combat discourages dangerous travel, which means ranger’s big thing (being the guy who travels real good) is thrown out the window too.

    Side note: A big issue I’ve seen online is that people think mechanics are arbitrary, generic, and cannot support narrative. It feels like wotc buys into this line of thought and i don’t think 6th edition will fix any of the issues here because of that.


  • Not to mention, 5e is actually really bad for Homebrew. Without some kind of strong foundation to build off of its really hard to make something balanced (doesn’t apply to just combat) and you can’t escape 5e’s bad mechanics without a whole new system.

    Side note, I’m pretty sure wotc’s predatory pricing is part of the reason people don’t move to other systems. They think every game needs a bare minimum 3 books for $50 each to get started, when $40 for a complete book with all the base rules is actually a little pricey for ttrpgs.