Hats off to whoever told the performer to carry on performing through his earpiece. People could have ended up being trampled or injured, which can obviously be a big problem at large venues.
Hats off to whoever told the performer to carry on performing through his earpiece. People could have ended up being trampled or injured, which can obviously be a big problem at large venues.
Yes, I agree. Not only would the proposed community be full of baseless claims etc. But also it may deter potential mods.
No problem :) . Thank YOU for posting. This can cause an interesting discussion.
Not really sure what this will achieve in the long run. Sure, some mods will up their game after being shamed… but would this not just encourage toxic behaviour? People may start shaming mods just because they may slightly disagree with them as opposed to because they are bad mods. Instead of a few bad eggs, we may end up with a chaotic community of people blasting and publicly shaming anyone with differing opinions. Is this the best way to go about this? Obviously I may be exaggerating slightly, but this is just to get across a point to consider. I know you have touched on this issue already, but another thing to consider is the potential bias of mods of this community as well. This is an interesting idea and I would also like to hear other people’s opinions on the matter.
Which window manager/desktop environment are you using? If you are using a desktop environment is there an application called startup applications or something of the like? I personally use my window manager’s config file to startup applications. EDIT: changed WM to window manager and DE to desktop environment.
See episode “Metalhead”.
I don’t know, personally I’ve never liked the idea behind that app. It seems like a massive privacy risk. I know if it is open source there is less of a risk, but I still don’t like the idea of people being encouraged to constantly post themselves and their surroundings.
From my experience at least, some games are just like this, more often than not when using proton. I don’t really have this issue that often after switching to i3wm. Can you switch to a different workspace? Is your game in fullscreen? It usually works better for me in windowed borderless. The benefit of using i3 is that you can run games in standard windowed mode, and let i3 fullscreen the application, or just switch workspace entirely. Hopefully this helps.
True, true.
I really misread that title.
So I just started playing this and I can’t say I’ve had this issue, however I only played for a few hours so far. I’m playing on Arch, no DE just i3wm, Nvidia, X11. Another thing I can think of is that I’m using the Zone Reclaimation Project mod, which is a fan-made mod which has a load of bug-fixes. I don’t believe it changes any gameplay, so it is good for a first-time playthrough. I have no idea if this will change anything, but I have been using it so far and haven’t had any problems, so maybe you could try it? Sorry I don’t have a definite solution for you.
Says WHO?
I personally use arch with i3 window manager. Before anyone says anything, no, this isn’t another “I use arch btw” gag. It is fast, highly customisable, barebones and in my experience i3-wm works great with games which have fullscreen/windowing issues as it is easy to toggle between full screen and move windows about. For example, Gmod kept sticking in between my two monitors on Ubuntu and wouldn’t let me move the window. With i3, you can move containers around with ease. Plus if your arch installation breaks it is almost always your fault. I also have better performance than when I was using Ubuntu.
I can see the dots on Connect.
Well… Isn’t that ironic?