mirrors edge drops to under 10 fps when breaking glass which generates physx objects… with a 9800x3d.
the current physx cpu implementation is artificially shit, the cpu can easily handle it nowadays but it depends on skilled community members or nvidia themselves to unshit it.
mirrors edge drops to under 10 fps when breaking glass which generates physx objects… with a 9800x3d.
the current physx cpu implementation is artificially shit, the cpu can easily handle it nowadays but it depends on skilled community members or nvidia themselves to unshit it.