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Joined 1 year ago
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Cake day: July 9th, 2023

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  • Outer Worlds has no space-based content. Yes, you have a spaceship, but it’s essentially a fast-travel device. One of the locations is a space station, but it’s no different than a large building (e.g. it’s not shaped like a torus or anything interesting like that).

    Outer Worlds is a really fun take on the Firefly space western concept, though, as long as you understand all of your activities will take place on worlds/moons with basically the same gravity & atmosphere.





  • If I remember correctly, at the time Valve justified the 30% by pointing out that Apple was charging the same for music and video content. And Valve immediately started building value-added services like forums, updaters, multiplayer support, achievements, etc. to justify the price.

    If you compare what Valve was doing to the physical media distribution methods of the period, it was a MASSIVE improvement. Back then, you could sell 10000 units to Ingram Micro or PC Mall, or whatever, and you only got paid if they sold. And any unsold inventory would be destroyed and the reseller would never pay for it. And if you actually wanted anything other than a single-line entry in their catalogs, you paid a promotional fee. Those video games featured with a standup display or a poster in the window at the computer store? None of that was free; the developer was nickeled and dimed for every moment their game was featured in any premium store space.




  • Eh, I was there. The games were OK.

    The biggest change is that we put up with a lot more repetitive gameplay back then, just because that’s how games were and there wasn’t enough horsepower to make complex stuff.

    Today, you blow through a level of a modern first person game, or whatever, and see only a tiny fraction of what the game makers created for you. I played Titanfall 2 for the first time recently, and after playing the same level a few times, I noticed that a room that appears only briefly as you take an elevator past it has an extension cord coiled up on the floor. You can only see it if you look down as the elevator goes up, so you can see the floor of the room.

    Old games didn’t have the room for those kinds of indulgences.












  • I think what distinguishes Internet service provision from all the other “platform” aspects of the Internet is that Internet service has become a kind of baseline utility. Everything depends on it: your smart home devices, your security system, Point of Sale systems, etc. You can’t search for employment without it, your kids can’t attend remote school, etc.

    We all understand that when someone buys advertising space in a newspaper, they are forming a contract with that newspaper, and the paper has to be a willing participant. But that’s not really how we think of utilities. I think we’d all be pretty unhappy if the electric company refused service to a facility, or if the water company refused to hook somebody up to the water supply, or the fire department refused to put out a fire, due to the property user’s political speech. Even if we deeply disagreed with that speech.

    I think ISPs are a lot more like utilities, and a lot less like newspapers. If it’s that important, then write a law explaining exactly how and when ISPs are intervene by removing or refusing service in these situations, and defend the law in court. But don’t leave it up to ISP terms of service.