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Joined 1 year ago
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Cake day: July 31st, 2023

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  • For me, it’s more about how much I enjoyed the experience than a simple dollars per hour equation or something. It’s a very case by case basis for me.

    I remember when Alien:Isolation came out, I told people I got my money’s worth in just the first hour from how scared shitless I was the first few times the xenomorph came out to hunt you.

    On the other side, I got Starfield for $20 off in the release week, but despite how many hours you can sink into that game, I found the entire experience rather bland and dull and regret buying it.


  • And this right here is why the “Ghost Gun” thing is largely just a scare like the Halloween drug thing that happens every year. Because it’s generally cheaper and easier to go one state over to the state with lax gun laws and buy a gun there for the price of an Ender 3 instead of going through all the effort of buying a printer and learning how to use it. Same reason why the Mexican cartels smuggle guns out of the US and into Mexico, and not the other way around. Guns are cheap and plentiful in the US, and they’re not hard to get.

    There’s some “teh gubernment is cummin fer muh gunz!1!” chuds out there 3d printing guns, but there’s plenty of those people with guns they bought legally as well. The biggest large scale ghost gun manufacturing I’ve heard about is the Burmese resistance fighters who have been printing en masse a design to fight back against a genocidal military coup in Myanmar because the international community has largely ignored what’s going on there and they can’t get guns any other way, which is exactly the sort of situation that design was created for.


  • I may be remembering that wrong, as it was before my time, but I had heard that people moved to cable for the same reasons that people moved from cable to streaming services. You bought one cable package, it gave you access to everything, and there were no ads. Then came the ads, and eventually, the packages you have to buy in addition to your cable subscription for the channels you actually care about.


  • I think they mean that because of the unique process that 3d printers use to create something, stuff that can be made easily on a 3d printer can’t be replicated through other manufacturing techniques, and vice versa. For example, I designed an earring that is 1 solid object, but made up of 3 separate moving pieces; like links of a chain that have no split in them. This would be an impossible task for any other kind of manufacturing process. It would be like making acar engine all at once, rather than having to make the individual parts and then assemble them afterward. You can have gaps and cavities in a print that you could never have in a cast or injection molded piece. But this method means that you also have to worry about things that you wouldn’t using more traditional manufacturing techniques.


  • And the irony is that people switched to cable for the exact same reason. They got tired of the nonsense that broadcast TV pulled with subscriptions for different channels and all the ads and everything, and went to cable because you paid one bill for every channel. Then, everyone moved to streaming because you had to buy 50 different cable packages for the one channel on each you actually cared about, and there were just too many ads to deal with, etc.

    Something something, those who don’t listen to history are doomed to lose profit margins or whatever.


  • Steam doesn’t let you actually rate a game; only recommend it or not. So, a game may be a 7/10, but if people can’t recommend it for something like its monetary practices or frequent bugs/crashes, then it can end up on that list. That low rating doesn’t necessarily mean people think it’s the worst game on Steam, but rather that only about 10% of players think it’s worth playing. Though, it’s also worth mentioning that it has something like a 1.2 rating on Metacritic. It’s generally considered a worse game than its predecessor in many aspects (including the readability of its characters, apparently. I guess they made some changes to the original characters’ models that made them less identifiable?), and the reasoning behind shutting down the first one for this new free to play model was canceled. It’s also been having issues with player attrition leading up to the Steam release, so the complaints don’t seem unwarranted, but this probably wouldn’t be happening if these players had some other outlet for their grievances.



  • Yeah, there’s been a number on both surgery and HRT, as well as plenty of studies on the effects of supporting trans people - especially trans kids.

    I even remember a series of studies that found that HRT had a 90% success rate among patients. 90% of people in the study said that there had been either an improvement or at least no change in the quality of their life after they started compared to before, and of the 10% who didn’t, many of them cited outside factors as being the cause of their issues. Stuff like unsupportive family and harassment/hate crimes were some of the most common factors, and post HRT regret being the least common factor. The majority of that 10% said they would be starting HRT again as soon as they were in a position where they safely could.


  • This is the big one to me. It’s much more difficult to search for specific content if it’s isolated amongst communities on different servers, all trying to fill the same niche and splitting the potential userbase for said niche up between them.

    If there was like a tag system in place that communities could use to tag themselves as being for a specific thing, like cooking, for example, and then you could aggregate/search posts from all communities under the cooking tag across all servers federated with yours, it would greatly simplify finding content for less tech literate users while also increasing the resilience of the entire network by allowing more communities for a specific niche to exist, which would prevent content loss if one server goes down without discoverability being an issue.


  • There’s a flaw in your logic around people’s preferences if Lemmy wants to keep growing - at the end of the day, Lemmy is a service, and people shouldn’t be expected to give up what they want from a service. They’ll just go somewhere else if they aren’t getting the services they want.

    It’s like if a restaurant told you what they were going to serve you and you better eat it or go find somewhere else to eat. Nobody’s going to put up with that. They’ll go somewhere else to eat. Just because you think the food is good doesn’t make that a good service model.

    Now, I’m not saying that Lemmy should copy Reddit, or Facebook, or whatever else because that would defeat the entire point of Lemmy. But, taking into consideration the friction points people have with using federated platforms and coming up with ways to reduce that friction will only end up helping everybody. For example, finding a way to make a native aggregator for similar communities across multiple instances would not only help with discoverability for smaller communities, but would increase engagement by simplifying the process of users being able to find content they’re looking for while also allowing for more instances of those communities to exist across more servers without splitting or isolating the userbase to those servers, which would increase the resilience of Lemmy’s communities to specific servers going down.